
Little Myth Marker
core novel 1985 Myth Adventures
Record
| First published | 1985 |
|---|---|
| Original language | |
| Work type | novel |
| Canon status | core |
| Reader rating | 3.98 (8,453 ratings, collected 2026-08-31) |
| Page count | 208 |
| First-edition ISBN | 9780441014378 |
| Internal chronology | 6 |
Synopsis
Little Myth Marker is the sixth novel in the Myth Adventures series, continuing the story of the apprentice magician Skeeve and his demon partner Aahz. The plot centers on a crooked casino, where Skeeve becomes entangled in a high-stakes gambling scheme after being manipulated into playing against house odds meant to guarantee his loss. Rather than relying on the skill his opponents expect, Skeeve finds a way to reduce the contest to pure chance, a move that upends the casino operators' plan and creates unexpected trouble for those who set him up in the first place. As with earlier books, the story blends comic misadventure with Skeeve's gradual growth as a magician and schemer in his own right.
Where it sits
- Universe: Myth Adventures
- Series: Myth Adventures core; position 6 of 10 in the series' recorded order
- Author: Robert Lynn Asprin
Notes
- From the series record (Myth Adventures): The original ten solo Robert Asprin comic-fantasy novels following the apprentice magician Skeeve, published 1978-1993.
Neighbouring works
Publication order and internal chronology are tracked as two separate orderings and are never conflated: a book's place in one says nothing about its place in the other.
- Publication order, within the series Myth Adventures: position 6 of 10: previous Myth-ing Persons (1984) · next M.Y.T.H. Inc. Link (1986)
- Internal chronology, within Myth Adventures: position 6 of 21: previous Myth-ing Persons (1984) · next M.Y.T.H. Inc. Link (1986)
Sources
← Myth Adventures dossier · All universes
Part of the Library. Fields without an identified source are omitted, never guessed.