Cover of Myth Directions

Myth Directions

core novel 1982 Myth Adventures

Record

First published1982
Original language EN
Work typenovel
Canon statuscore
Reader rating4.08 (12,929 ratings, collected 2026-08-31)
Page count224
First-edition ISBN9780441555291
Internal chronology3

Synopsis

In Myth Directions, Tananda enlists Skeeve's help to find a birthday gift for his mentor Aahz, and the pair travel through dimensions to Jahk, a world divided between extremely thin and extremely overweight inhabitants, arriving amid celebrations for the city of Ta-hoe's earlier victory in a contest called the Big Game. When Tananda spots a championship trophy and decides it would make the perfect gift, an attempted theft goes wrong: the trophy vanishes, alarms sound, and Tananda is captured while Skeeve escapes. Skeeve and Aahz return to rescue her and discover that the magician holding her is Quigley, an antagonist from an earlier adventure, and that the two cities of Ta-hoe and Veygus are quietly preparing for a war over the very game whose trophy Tananda tried to steal.

Where it sits

Notes

  • From the series record (Myth Adventures): The original ten solo Robert Asprin comic-fantasy novels following the apprentice magician Skeeve, published 1978-1993.

Neighbouring works

Publication order and internal chronology are tracked as two separate orderings and are never conflated: a book's place in one says nothing about its place in the other.

Sources

← Myth Adventures dossier · All universes

Part of the Library. Fields without an identified source are omitted, never guessed.